wayfound: (but i knew it wasn't ever after❞)
Aqua ([personal profile] wayfound) wrote2012-01-13 05:11 pm
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PLAYER INFO:
Name: Zoe
Preferred pronoun: she is fine!
Preferred means of contact: aim: blade charge! my plurk is [plurk.com profile] aerora if that is easier
Any other characters currently in-game? nope!!

CHARACTER INFO
Name: Aqua
Gender: female
Source: Kingdom Hearts
Canon point: Just after creating Castle Oblivion.
Age: roughly 18 (no age given in canon)
Colour: #349dec
Chumhandle: bubbleBatonist

History: this should be alright - if it isn't, I can write something up!
Personality: Aqua's one of a very few Keyblade Masters left, and for the most part, she does her best to uphold the lessons taught to her by her own Master.

She takes her duties as a bearer of the Keyblade seriously, helping out wherever possible; that sometimes includes cleaning up the messes her friends made in worlds (such as Terra's being manipulated to take Aurora's heart). She does her best to be responsible, sometimes to the point of being motherly (particularly to Terra and Ven) She's been described as having a "strong sense of justice" - an obvious product of being raised by Master Eraqus.

Despite Ven's accusation ("Aqua... Now that you're a Keyblade Master, you've let it go to your head"), she's also fairly modest; though she's fully aware of her skills and what being a Keyblade Master means, she doesn't see herself as a true hero, just someone who's there to help. She can, however, be a bit bossy at times (especially towards Ven), and doesn't always consider people's feelings over what she thinks is best for them.

Around people she doesn't know particularly well, she's polite (she speaks slightly more formally than your average teenager!) and respectful - it doesn't take much for her to make friends. While she's fairly trusting, she's not gullible; she tends to be aware of when people around her are enemies, and is a fairly good judge of character.

With her closest friends, however, she shows a different side. Around them, she's prone to gently teasing and joking, and her speech is less formal. Though she makes friends fairly easily, it takes a lot for someone to progress to this level - the only two people who are, in canon, are the people she's known for the longest and has grown up around. She's protective of all of her friends, though, not just the closest ones. (With Terra and Ven, it's admittedly taken Up To Eleven, as she willingly jumps into the Dark realm to save one of them)

For someone who can be so businesslike and to-the-point when needed, Aqua's surprisingly sentimental - she truly believes in the power of the Wayfinders she created for herself and her friends, well before she uses hers to defeat Vanitas and destroy the χ-blade. Even though she did use magic on them to help that along, she's shown at her angriest when Vanitas destroys Ven's wooden keyblade - his most prized possession. (Her shared dream, of becoming a Keyblade Master, is also extremely important to her.)
Abilities & physical limitations:
Aqua's strongest method of fighting is magic, and she has a lot of it. Aside from an endlessly castable barrier spell (that reflects away most attacks and can sometimes turn them back on the attacker), she has spells such as Fire, Blizzard, Thunder, Cure, and Magnet. She has the ability to do short-range teleportation, though it doesn't happen all that often. She's also implied to be able to use non-battle spells, as she "casts a spell" on Kairi that eventually ensures she makes it safely to Destiny Islands, and "works a little magic" on the Wayfinders that she makes for herself and her friends. She can also summon her keyblade and armor, which protects her from Darkness. She can also transform her Keyblade into a Glider that allows her to fly (and she can create portals to the "Lanes Between" worlds, allowing her to travel to them, but that most likely won't work outside of the KH universe).

As a Keyblade Master, she has a few additional powers that are pretty unlikely to ever be useful in game: she can release a person's heart (her own or someone else's), and she can use her Master's keyblade to transform her home in case it is ever lost to darkness (which she does right before her canon point).

Also she has this thing, which can forge links between her and friends that she makes, allowing her to borrow their powers temporarily.

And apparently it can destroy the strongest keyblade in the world? I have no idea how that even works.

Physically, she is a bit faster than average (and extremely limber), but not very strong. She doesn't take hits well, and her physical attacks don't do much damage.
Appearance: you don't even want me to describe this
Notable AU differences from canon, if applicable: n/a!

Strife Specibus: Keybladekind (keykind?)
Prototyping: the tiki mask shown here, and some of this ice cream.
Title: Maid of Faith
In-game abilities: Faith is sort of a 'supporting role' kind of aspect - if she reaches the point where she's able to use her powers, she'll gain the ability to empower the people she believes in (and depower the ones she doesn't, to a lesser extent).
Planet: Land of Storms and Keys - it's pretty gray and cloudy, although it doesn't actually seem to be... storming! That's because her Denizen (who can just be a lady with a fishy, two-tailed body, what the hell) has taken to stealing the water before it even falls to the ground! Her consorts (mostly in shades of blue) have managed to save themselves a little bit of water, and form magic bubbles to float around in, but there is not much to go around at all. The landscape also has keys seemingly growing out of it in odd places - not so heavily concentrated, but they do appear in clusters.

RP Sample: here is a thread for your perusal

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